Post-Cinematic Animation

Today I presented a short paper on “Post-Cinematic Animation” as part of a roundtable discussion at the Society for Animation Studies. The roundtable, on “Expanded Animation,” was organized by Deborah Levitt and Phillip Thurtle, and also included Heather Warren-Crow, Misha Mihailova, and Thomas Lamarre—all of whom gave excellent papers. Here’s mine:

My recent book Discorrelated Images (Duke UP 2020) is not first and foremost intended as an intervention in the field of animation studies. Rather, it is an attempt to bring together some of the primarily aesthetic concerns of cinema studies and visual culture more generally with media philosophical and media archaeological interests in the invisible, or anaesthetic if not positively anti-aesthetic, dimensions of technical infrastructures in order to understand how, on the one hand, images have become unyoked from subjective perception and how, on the other hand, this post-phenomenological “discorrelation” opens new avenues of political control and subjectivation. In short, algorithmic images are processed in microtemporal intervals that elude the window of subjective perception; operating faster than us, they thus not only exceed perceptual objecthood but also anticipate our subjectivities; with their predictive or protentional, future-oriented operations, such images mark a significant departure from the past-based recording paradigm of a cinematic media regime, such that post-cinematic media become potent agencies or vectors that lead the way in shaping who we will be; and they do this by operating at or on the cusp between the visible and the invisible, the subjective and the pre-subjective, the aesthetic and the insensible. 

But if, as I have said, this argument is not primarily framed in terms of animation studies, it necessarily implicates animation as both a thematic and a medial site of change. In a thread that runs through the book, the question of animation becomes a question precisely of the difference between cinema and post-cinema, one that resonates, in many ways, with Lev Manovich’s argument in the mid-1990s that the postindexical images of “digital cinema” are closer in spirit (and, in some respects, closer materially) to pre-cinematic technologies of animation—phenakistiscopes, thaumatropes, zoetropes, and the like—than to cinema in its classical form. Beyond formal and technical dimensions, I am interested in the philosophical implications, such as those foregrounded by Alan Cholodenko who, writing even earlier than Manovich, argued that “the idea of animation” should be approached “as a notion whose purchase would be transdisciplinary, transinstitutional, implicating the most profound, complex and challenging questions of our culture, questions in the areas of being and becoming, time, space, motion, change—indeed, life itself.” My approach to animation, as the locus of a media-historical transformation that also concerns a reconfiguration of subjectivation’s material parameters, therefore mediates between Manovich’s technical focus and Cholodenko’s philosophical one. I therefore follow Deborah Levitt in her recent probing of animation as “the dominant medium of our time”—by which she refers not to a specific technique but to a broad cultural and sociotechnical condition, which is related as much to moving-image technologies as to biomedical ones (from “novel developments in the biological sciences that open possibilities for producing living beings” to antidepressants and hormone therapy for transgender people); for Levitt, in short, ours is “the age of the animatic apparatus.” 

Two other recent theoretical interventions, by Esther Leslie and Joel McKim (writing in a special issue of Animation) and Jim Hodge (in his book Sensations of History: Animation and New Media Art), both suggest that animation mediates between human sense and the insensible processes of computation—a suggestion that helps ground the interrelation of concrete changes in media infrastructure and the forms of subjectivity that they subtend. For example, processes like motion smoothing, in which our so-called “smart TVs” algorithmically compute new images between visible frames and engage in a real-time generative tweening operation, or DeepFake and related AI-driven imaging processes that categorically elude perception in their black boxed operation—such acts of animation in its computationally expanded field activate what Merleau-Ponty referred to as the “inner diaphragm” between subjectivity and objectivity, which, “prior to stimuli and sensory contents, […] determines, infinitely more than they do, what our reflexes and perceptions will be able to aim at in the world, the area of our possible operations, the scope of our life.” That is, algorithmic animation is situated between embodied sensation and the circuits of computational processing, and it thus sets such a pre-subjective and likewise pre-objective membrane in motion, fundamentally recomputing what counts as an image and what our relation to it is. If this means that what Husserl called “the fundamental correlation between noesis and noema,” or the relational bond between perceptual consciousness and its intentional objects, is called into question by computational processes, then animation’s central role as mediator ensures that such discorrelation is not the end but the reinvigoration of embodied sensation—indeed, a redefinition of life itself in the contemporary world.

References:

Cholodenko, Alan. “Introduction.” In The Illusion of Life, edited by Alan Cholodenko, 9-36. Sydney: Power Publications, 1991.

Denson, Shane. Discorrelated Images. Durham: Duke University Press, 2020.

Hodge, James J. Sensations of History: Animation and New Media Art. Minneapolis: University of Minnesota Press, 2019.

Husserl, Edmund. The Phenomenology of Internal Time Consciousness. Translated by James Churchill. Bloomington: Indiana University Press, 1964.

Leslie, Esther, and Joel McKim. “Life Remade: Critical Animation in the Digital Age.” Animation 12.3 (2017): 207-213.

Levitt, Deborah. The Animatic Apparatus: Animation, Vitality, and the Futures of the Image. Winchester, UK: Zero Books, 2018.

Manovich, Lev. “What Is Digital Cinema?” In Post-Cinema: Theorizing 21st-Century Film, edited by Shane Denson and Julia Leyda, 20-50. Falmer, UK: REFRAME Books, 2016.

Merleau-Ponty, Maurice. Phenomenology of Perception. Translated by Colin Smith. New York: Routledge, 2002. 

Gender, Seriality, Mediality

I have had the good fortune to be a Faculty Research Fellow at the Clayman Institute for Gender Research over the past academic year, which has given me an opportunity to work on a new project that thinks about serialization in digital cultures as a vector of change. The larger project takes off from Sartre’s concept of “seriality” (as developed in his late Critique of Dialectical Reason) and connects it to forms of serialized media in order to think about reconfigurations of class, gender, and race. Back in March, I presented some of the work pertaining to gender and embodiment to my colleagues at the Clayman, and they have now posted a short write-up about it. Here’s the (controversial) crux:

Also enjoy this image that I used to illustrate my talk!

Seeing Silicon Valley: Life Inside a Fraying America — Mary Beth Meehan and Fred Turner at Digital Aesthetics Workshop, June 2

Poster by Hank Gerba

The Digital Aesthetics Workshop invites you to join us for one final event next Wednesday, June 2 (5-7PM Pacific), for a conversation with Mary Beth Meehan & Fred Turner.

*~*~*~**~*~**~*

Join photographer Mary Beth Meehan and historian Fred Turner in a conversation about their new book, Seeing Silicon Valley — Life in a Fraying America, and about the power of analog aesthetics in a digital era.

Mary Beth Meehan is a photographer and writer known for her large-scale, community-based portraiture centered on questions of representation, visibility, and social equity. She lives in New England, where she has lectured at Brown University, the Rhode Island School of Design, and the Massachusetts College of Art and Design.

Fred Turner is Harry and Norman Chandler Professor of Communication at Stanford University. He is the author of the award-winning history From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network and the Rise of Digital Utopianism among other books.

*~*~*~*~*~*~*~*

More information about the book can be found here: https://press.uchicago.edu/ucp/books/book/chicago/S/bo90479007.html

Register for the event here: tinyurl.com/SSVDAW

CYBERPUBLICS, MONUMENTS, AND PARTICIPATION — Legacy Russell at Digital Aesthetics Workshop, May 20

Poster by Hank Gerba

We’re excited to announce our next event at the Digital Aesthetics Workshop, a talk by writer and curator Legacy Russell, author of Glitch Feminism, which will take place next Thursday, May 20th at 10 am Pacific and is co-sponsored by the Clayman Institute for Gender Research.

Please register in advance at: tinyurl.com/GFDAW.

About the event:

“CYBERPUBLICS, MONUMENTS, AND PARTICIPATION”

Join writer and curator Legacy Russell in a discussion about the ways in which artists engaging the digital are building new models for what monuments can be in a networked era of mechanical reproduction.

Legacy Russell is a curator and writer. Born and raised in New York City, she is the Associate Curator of Exhibitions at The Studio Museum in Harlem. Russell holds an MRes with Distinction in Art History from Goldsmiths, University of London with a focus in Visual Culture. Her academic, curatorial, and creative work focuses on gender, performance, digital selfdom, internet idolatry, and new media ritual. Russell’s written work, interviews, and essays have been published internationally. She is the recipient of the Thoma Foundation 2019 Arts Writing Award in Digital Art, a 2020 Rauschenberg Residency Fellow, and a recipient of the 2021 Creative Capital Award. Her first book Glitch Feminism: A Manifesto (2020) is published by Verso Books. Her second book, BLACK MEME, is forthcoming via Verso Books.

Sponsored by the Stanford Humanities Center. Made possible by support from Linda Randall Meier, the Mellon Foundation, and the National Endowment for the Humanities. Co-sponsored by the Michelle R. Clayman Institute for Gender Research.

Documenting the Post-Cinematic Real — Fórum Internacional Cinemática III, April 13-15, 2021

The Fórum Internacional Cinemática III, organized by Giselle Gubernikoff, Edson Luiz Oliveira, and Daniel Perseguim of the Universidade de São Paulo, is taking place online from April 13-15, 2021. Dedicated this year to forms of documentary and “the real,” the conference will feature three plenary talks by Steven Shaviro (April 13), me (April 14), and Selmin Kara (April 15).

My talk, titled “Documenting the Post-Cinematic Real,” draws on a line of questioning about computational media and realism that I explore in the latter half of chapter 5 in Discorrelated Images:

“In its classical formulation, cinematic realism is based in the photographic ontology of film, or in the photograph’s indexical relation to the world, which allegedly grants to film its unique purchase on reality; upon this relation also hinged, for many realist filmmakers and theorists, the political promise of realism. Digital media, meanwhile, are widely credited with disrupting indexicality and instituting an alternative ontology of the image, but does that mean that realism as a potentially political power of connection with the world is dead? If we consider the extent to which reality itself is shaped and mediated through digital media today, the question begins to seem strange. As I will demonstrate with reference to a variety of moving-image texts dealing with drone warfare, online terrorism recruitment, and computationally mediated affects, post-cinematic media might in fact be credited with a newly intensified political relevance through their institution of a new, post-cinematic realism. As a result, the question of “documenting the post-cinematic real,” which any contemporary theory of documentary must raise, will necessarily take us beyond the documentary as it is traditionally understood; it will take us into spaces of the computer desktop, of online and offline subjectivities and collectives, and of post-indexical technologies and environments. How can these spaces, which resist traditional coordinates of cinematic realism, be documented?”

Here are the links to view the plenary talks:

Steve Shaviro, “The Ontology of Post-cinematic Images, and Examples from Music Videos,” April 13 (5pm Brazil, 4pm Eastern, 1pm Pacific) — https://youtu.be/7t6GEB6a-tI

Shane Denson, “Documenting the Post-Cinematic Real,” April 14 (5pm Brazil, 4pm Eastern, 1pm Pacific) — https://www.youtube.com/watch?v=zNAvmFST83A

Selmin Kara, “Documentary Films in the Age of the Anthropocene,” April 15 (5pm Brazil, 4pm Eastern, 1pm Pacific) — https://youtu.be/-79SNzWtulY

The Great Watercooler in the Cloud — Melissa Gregg at Digital Aesthetics Workshop, April 6

The Digital Aesthetics Workshop is happy to announce a long-awaited, COVID-postponed event with Melissa Gregg next week on Tuesday, April 6th 5-7 pm Pacific,”The Great Watercooler in the Cloud: Distributed work, collegial presence and mindful labor post-COVID.”

Please see below for details and register at tinyurl.com/DAW2021.

“The Great Watercooler in the Cloud: Distributed work, collegial presence and mindful labor post-COVID”

The immediate shift to so-called “remote work” in the pandemic created an extraordinary instance of corporate reckoning: hierarchies seemingly so solid and impenetrable evaporated within weeks as workers rapidly adjusted to doing their job in slippers. Previously commonsense notions of the day’s rhythms – the obligatory performance of a 9 to 5 persona – faced critical contaminants in the form of children, spouses and pets. Meanwhile the surprisingly social elements of office life became apparent in their obvious absence. Zoom fatigue replaced team-building drinks as the dominant affective mode. As the work world prepares for a return to something other than normal, this talk draws on multiple studies of technology users in lockdown and previous research on productivity to understand the condition of professional intimacy post-COVID. In doing so, it reflects on the psychological, physical and environmental burdens embedded in the idea of “work from anywhere.”   

Melissa Gregg is Intel’s chief social scientist and thought leader for user experience (UX). With a PhD in gender and cultural studies, she is an international expert on the future of work and a specialist in applied ethnography. Her over 60 peer-reviewed publications and books have anticipated key shifts in the experience of connected work and home life, from Work’s Intimacy (Polity 2011) to Counterproductive (Duke 2018), The Affect Theory Reader (Duke 2010) to the new collection, Media and Management (Meson Press 2021).

Following an academic career in Australia, Melissa led Intel’s first university investment in social computing before building user research to a position of strategic impact in the PC business. Her team now guides the roadmap for product development and architecture across consumer and commercial segments, including the EVO brand. As Chief Technologist for Sustainability in the Client Computing Group, Melissa inspires technologists, colleagues, consumers and customers to accelerate the transition to carbon neutral computing. This requires a fundamental reckoning with business as usual for the PC industry, to ensure the finite resources providing connectivity today can continue in to the future.

Sponsored by the Stanford Humanities Center. Made possible by support from Linda Randall Meier, the Mellon Foundation, and the National Endowment for the Humanities.

Video: “Post-Cinematic Bodies” (Mercator Lecture, Goethe-Universität Frankfurt)

The video of my Mercator Lecture for the Configurations of Film Graduiertenkolleg at the Goethe-Universität Frankfurt, “Post-Cinematic Bodies” (from November 23, 2020), is now online. Hope you enjoy!

Post-Cinematic Bodies — Mercator Fellow Lecture, Nov. 23, 2020

I am excited to be serving as the current Mercator Fellow at the Konfigurationen des Films Graduiertenkolleg / Configurations of Film Graduate Program at the Goethe Universität in Frankfurt — via Zoom, of course — and to deliver a talk titled “Post-Cinematic Bodies” on November 23, 2020 (6pm European time). More info about the event can be found here, with registration details coming soon.

Videos of Two Recent Book-Related Talks

Discorrelation, or: Images between Algorithms and Aesthetics — Nov. 3, 2020 at CESTA, Stanford University

Here are videos of two recent talks related to my book Discorrelated Images. Above, a talk titled “Discorrelation, or: Images between Algorithms and Aesthetics,” delivered at Stanford’s Center for Spatial and Textual Analysis (CESTA) on November 3, 2020. And below, a talk titled “Discorrelated Images” from October 26, 2020 at UC Santa Barbara’s Media Arts and Technology Seminar Series.

Discorrelated Images — October 26, 2020 at MAT Seminar Series, UCSB

Discorrelation, or: Images between Algorithms and Aesthetics — Nov. 3 at CESTA

On November 3 (12pm Pacific), I’ll be giving a talk, via Zoom, titled “Discorrelation, or: Images between Algorithms and Aesthetics” at Stanford’s Center for Spatial and Textual Analysis (CESTA). The talk will focus on my book Discorrelated Images, just out from Duke University Press (and 50% off right with code FALL2020).

In case you’re wondering, this is a different “book talk” than anything you might have seen recently, so check it out if you can! (Though I am told that there is something else going on on November 3rd, so only tune in if you’ve already voted!)

See here for more information and registration!