Nonhuman Turn: Richard Grusin

[vodpod id=ExternalVideo.1018127&w=425&h=350&fv=vid%3D22346447%26amp%3Bautoplay%3Dfalse]

Conference introduction by Richard Grusin, recorded May 4, 2012, at the “Nonhuman Turn” conference at the University of Wisconsin-Milwaukee’s Center for 21st Century Studies.

Mark B.N. Hansen on Media as Environment (for Life)

On Wednesday, April 25, 2012, the Film & TV Reading Group will meet at 6:00 pm in room 615 (Conti-Hochhaus) to discuss Mark Hansen’s article “Media Theory,” (from Theory, Culture & Society 23.2-3 (2006): 297-306). In this piece, Hansen importantly rethinks media beyond their apparatic, empirical determinations (devices, machines, storage media, etc.), instead conceiving media as “the environment for life.” The argument behind this approach is outlined in the paper’s abstract:

Poised on the cusp between phenomenology and materiality, media institute a theoretical oscillation that promises to displace the empirical-transcendental divide that has structured western meditation on thinking, including the thinking of technics. Because media give the infrastructure conditioning thought without ceasing to be empirical (i.e. without functioning as a transcendental condition), they form the basis for a complex hermeneutics that cannot avoid the task of accounting for its unthematizable infrastructural condition. Tracing the oscillation constitutive of such a hermeneutics as it serves variously to constitute media theory in the work of critics from McLuhan to Kittler, from Leroi-Gourhan to Stiegler, my interrogation ultimately conceptualizes the medium as an environment for life: by giving concrete form to ‘epiphylogenesis’ (the exteriorization of human evolution), concrete media find their most ‘originary’ function not as artifacts but via their participation in human technogenesis (our co-evolution with technics).

Hansen’s reconceptualization of media has been a key point of reference in my own attempts to theorize the ecology of “postnaturalism,” which turns on the notion of a constantly evolving “anthropotechnical interface.” One of the things that I tried to do in my engagement with Hansen’s thought was to expand it and to push the notion of media as environment beyond the qualification “for life,” arguing that media constitute the environment for agency in a broader sense, both living and non-living. One could say, in fact, that this is equivalent to saying that media constitute the environment period. And, interestingly, in the video above (from the transmediale 2011), we find Hansen working towards precisely this type of expanded approach: a non-anthropocentric, non-biocentric, positively cosmological notion of media.

Of Baboons, Touchscreens, and 4-Letter Words: Or, Nonhuman Agency and an Object-Oriented Perspective on the Pre-Discursive Origins of Language

[youtube http://www.youtube.com/watch?v=3dhUPpBOXr8]

As Sharon Begley puts it in her article for Reuters (“This is Dan. Dan is a Baboon. Read, Dan, Read”): “No one is exactly using the words ‘reading’ and ‘baboons’ in the same sentence, but a study published Thursday comes close.”

In a sense, though, the temptation to describe the implications of that study (summarized in the video above) as a demonstration that “baboons can read” is just another iteration of a familiar tendency to anthropomorphize nonhuman primates rather than to draw the converse and much more interesting sorts of conclusions suggested by observing these animals’ behavior: Rather than humanizing apes, I suggest, we should be led by studies like this one to relax our anthropocentric perspectives and to appreciate the nonhuman aspects of those activities and skills, such as language-use, that are typically seen to distinguish us most centrally as human.

While the implications of the experiment shown here are interesting from a wide variety of scientific and philosophical perspectives, they are of especial interest from a media-theoretical perspective, especially one (like mine) that’s interested in pre-, sub-, or non-discursive interactions between bodies and things.

To quote again from Begley’s article:

The study was intended less to probe animal intelligence than to explore how a brain might learn to read. It suggests that, contrary to prevailing theory, a brain can take the first steps toward reading without having language, since baboons don’t.

“Their results suggest that the basic biological mechanisms required for reading have deeper evolutionary roots than anyone thought,” said neuroscientist Michael Platt of Duke University, who co-authored an analysis of the study. “That suggests that reading draws on much older neurological mechanisms” and that apes or monkeys are the place to look for them.

Reading has long puzzled neuroscientists. Once some humans started doing it (about 5,000 years ago in the Middle East), reading spread across the ancient world so quickly that it cannot have required genetic changes and entirely new brain circuitry. Those don’t evolve quickly enough. Instead, its rapid spread suggests that reading co-opted existing neural structures.

Furthermore, as this article at BBC Nature succinctly puts it: “The results suggest the ability to recognise words could more closely relate to object identification than linguistic skill.”

Dr Grainger [one of the scientists responsible for the study] told BBC Nature that recognising letter sequences – previously considered a fundamental “building block” of language – could be related to a more simple skill.

“The baboons use information about letters and the relations between letters in order to perform our task… This is based on a very basic ability to identify everyday objects in the environment,” he said.

Of course, it’s not like this settles things, but it does suggest some interesting correlations between eyes, hands, and objects — embodied, techno-material correlations of a straightforwardly nonhuman sort — that would seem to be basic to the constitution of discursive (human) subjectivities, and not vice versa. Thus, rather than bringing the apes into the citadel of humanity, perhaps we should let them lead us out of the prison-house of language!

Nonhuman Turn: Curricular Guide

[scribd id=86447620 key=key-1wkcqyd2d1xtxy5ycwq4 mode=list]

The conference organizers for the upcoming “Nonhuman Turn” conference in Milwaukee (where I’ll be giving a talk called “Object-Oriented Gaga”) have posted a “Curricular Guide,” which includes all the abstracts for the conference. As with the preliminary schedule before, I am embedding it here for convenience.

Dylan Trigg, Digital Media, and Phenomenology

Over at Figure/Ground Communication, there is a new interview up with Dylan Trigg (whose blog Side Effects you’ll find linked in the sidebar here). The whole interview is well worth your time, but especially interesting (and relevant to the focus of this blog) is the following question and answer:

Is phenomenology still relevant in this age of information and digital interactive media?

Phenomenology is especially relevant in an age of information and digital media. Despite the current post-humanist “turn” in the humanities, we remain for better or worse bodily subjects. This does not mean that we cannot think beyond the body or that the body is unchallenged in phenomenology. Phenomenology does not set a limit on our field of experience, nor is it incompatible with the age of information, less even speculative thinking about non-bodily entities and worlds. Instead, phenomenology reminds us of what we already know, though perhaps unconsciously: that our philosophical voyages begin with and are shaped by our bodily subjectivity.

It’s important to note here that phenomenology’s treatment of the body is varied and complex. It can refer to the physical materiality of the body, to the lived experience of the body, or to enigmatic way in which the body is both personal and anonymous simultaneously. In each case, the body provides the basis for how digital media, information, and post-humanity are experienced in the first place. Phenomenology’s heightened relevance, I’d say, is grounded in the sense that these contemporary artefacts of human life tend to take for granted our bodily constitution.

But phenomenology’s relevance goes beyond its privileging of the body. It has become quite fashionable to critique phenomenology as providing a solely human-centric access to the world.  This, I think, is wrong. One of the reasons why I’m passionately committed to phenomenology is because it can reveal to us the fundamentally weird and strange facets of the world that we ordinarily take to be clothed in a familiar and human light. Phenomenology’s gesture of returning to things, of attending to things in their brute facticity, is an extremely powerful move. Merleau-Ponty will speak of a “hostile and alien…resolutely silent Other” lurking within with the non-human appearance of things. For me, the lure of this non-human Other is a motivational force in my own work. It reminds us that no matter how much we affiliate ourselves with the familiar human world, in the act of returning to the things themselves, those same things stand ready to alienate us.

(The image at the top of this post, by the way — and lest there be any confusion about the matter — is not a picture of Dylan Trigg but of body-augmentor extraordinaire, performance artist Stelarc.)

Kara: Digitally Rendered Frankenstein

Frankenstein films have always been as much about the technological animation of a monster as they are about the medium’s own ability to animate still images. In all of its renderings, Frankenstein also carries traces of the gendered struggles encoded by its first creator, the novel’s author Mary Shelley, who describes the creation of the famous monster — the visual centerpiece of every Frankenstein film — in far less detail than she devotes to the assembly and violent last-minute destruction of its would-be female companion. Films such as James Whale’s classic Bride of Frankenstein (1935), Terence Fisher’s Frankenstein Created Woman (1967), or Kenneth Branagh’s Mary Shelley’s Frankenstein  (1994) consummate this forbidden act of female creation — i.e. the creation of and not by a woman. They oscillate then between their represented storyworlds and a sort of “frenzy of the visible” (as Linda Williams puts it in her classic study of pornography), consisting in these cases of both a filmic objectification of the woman and a foregrounding of the extradiegetic, medial means of her animation.

Quantic Dream (the French game studio most famous for Heavy Rain) follows in this tradition with their recent demo video “Kara,” shown at the Game Developer’s Conference 2012 in San Francisco (March 5-9) and embedded here. The artificial woman’s body is the vehicle by which the technology itself of animation — the realtime rendering of audiovisual content on a PlayStation 3 — can be made the object of attention. The shifting figure/ground relations between diegetic and non-diegetic levels are made concrete in their correlations with the game of peek-a-boo played with the female android’s body: we see right through her, into the deepest recesses of her artificial anatomy, but a hint of clothing prevents any indecent sights once the envelope of her skin is complete.

The — unseen — engineer marvels, “My God!,” as he reflects on the implications of Kara’s unexpected development of sentience, and on the fact that, despite his better judgment, he refrains from dismantling her and allows her to live. Standing proxy for the spectator in front of the screen, the engineer’s exclamation is also centrally about directing our attention towards the visual surface of the screen — both towards the erotic attraction of Kara’s (supposedly) breathtakingly beautiful body, and towards the assemblage of machinery and code that is capable of bringing it to life.

According to Quantic Dream, the program code/video demonstrates the emotional depth that video games are capable of generating. Clearly, though, it is designed above all to demonstrate technological sophistication — and recalling that the spectacle is rendered in real time on a PS3, it is indeed quite impressive. But if emotional maturity and depth were really at stake here, would it be necessary to instrumentalize the female body in this way? Finally, though, we see here a further demonstration of the continued persistence of the Frankensteinian model — with all its problematic intertwinings of biological, technological, sexual, and media-oriented questions and themes — in shaping our fantasies and imaginations, both for better and for worse, with regard to our visions of the (near) future and the possibilities it holds for novel anthropotechnical relations: whether in the field of android-assisted living or in the space of our living rooms, where in the name of “playing games” we have rapidly grown accustomed to interacting with nonhuman agencies.

Networks in American Culture / America as Network

The program for the conference “Networks in American Culture / America as Network,” where I’ll be talking about Serial Figures as Mediators of Change, is now online: here. And here is the description of the symposium, which looks like it will be a great event:

Networks in American Culture / America as Network

March 16-17, 2012, University of Mannheim

Keynote Speakers
Jay D. Bolter (Georgia Institute of Technology)
Wendy Hui Kyong Chun (Brown University)
Patrick Jagoda (University of Chicago)

In recent decades “network” and “networking” have emerged not only as popular buzzwords but also as key concepts in a variety of academic disciplines. The model of the network is used to describe a broad range of social, economic, media technological, and biological phenomena including social interactions, the global flows of goods and capital, the structure of the internet and social media platforms, as well as the neural organization of our brains. The concept of the network typically serves to analyze processes of multilateral interconnection and the complex systems of order they give rise to. While the study of networks has proliferated in the information, social, and natural sciences, literary and cultural scholars to date have been hesitant to develop a critical network theory.

This conference brings together German and U.S. American scholars to explore the contributions that network analysis can make to the field of American Studies. Forging connections between new media, literary, cultural, and science studies, the papers probe the theoretical and political implications that networks and networking possess as metaphor, interdisciplinary paradigm, aesthetic strategy, and communicative practice.

Organizers:

Prof. Dr. Ulfried Reichardt
PD Dr. Heike Schäfer
Dr. Regina Schober